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NIFE

aliens 0 the prequel security office

Posted March 5, 2017 by NIFE

Security Office, Round 24

A wall covered in commendations, holopaper articles and certificates. Whoever this office belongs to has quite the collection of achievements and isn't afraid to show their pride either.



Noteworthy Features
  • Accomplishment Wall
    The great wall of accomplishments. Certificates, holopapers and commendations. Several of the certificates have been removed from the wall and the glass of their frame smashed.

  • Security Chief's Desk
    A desk with a built in console, it is currently unlocked an available for use. There are cabinets on either side that appear to be unlocked.

  • Security Ensign's Desk
    A desk with a console built in, it is currently unlocked.

  • Contraband Container
    An locked container that, one assumes, holds all sorts of contraband. It appears to have been looted.

  • Brig Lockers
    Lockers containing items taken from prisoners locked in the brig, currently unlocked and looted.



    Characters Here
    /characters_visible_here/

    Exits
    /relationships/

  • There are 29 Replies


    Testing

    March 7, 2017
    Commander Shepard

    Testing again

    March 7, 2017
    Commander Shepard



    March 7, 2017
    Commander Shepard

    Round 1 Begins

    March 10, 2017
    Moonray

    Host Message

    All manual actions have been updated. View your journal for details.

    The current round will end in roughly 3 hours time (probably 3pm UTC at the latest). If you wish to use your remaining actions for this round, get them done before then.

    March 12, 2017
    Moonray

    Host Message

    Due to questions about OOG I have now setup (and you can test) a sort of in game OOG.

    Every character now has a commlink and by default you are on channel 1. There are four public channels, in order to swap channel you must use ONE manual action. You will then swap channel at the end of the round.

    You may also create private channels. To do so just say something like "Creates private channel Alpha" (name must be unique). To share access to a private channel use a manual action to share access. Anyone with access can share access, so be careful who you share with.

    You may only be in one Public Channel at a time, however for hosting simplicity you may be in multiple private channels at the same time.

    Please post any questions in the Main Thread.

    March 12, 2017
    Moonray

    Round 2 Begins

    March 12, 2017
    Moonray

    Round 3 Begins

    March 14, 2017
    Moonray

    Round 4 Begins

    March 16, 2017
    Moonray

    Remember to check your journal every round for important information. Major events from the previous round will appear in the current round of your journal. (So the major event from the end of Round 3 should currently appear in your journal for Round 4).

    March 16, 2017
    Moonray

    I'm still missing, apparently. Such a pity.

    March 18, 2017
    Prisoner_Ninja

    There will be a 1 day delay on the round ending. I will try to update manual actions before then but deadline will be 3pm (BST, that's UTC+1) tomorrow.

    March 18, 2017
    Moonray

    Round 5 Begins

    March 19, 2017
    Moonray

    contraband is strictly forbidden on this vessel; I'm afraid I'll have to confiscate that

    March 19, 2017
    Prisoner_Ninja

    and perhaps this will resolve my aquarium dilemma

    March 21, 2017
    Prisoner_Ninja

    and I guess I'll do this while I'm here, rather than bank on having a use for it elsewhere

    March 21, 2017
    Prisoner_Ninja

    we out

    March 21, 2017
    Prisoner_Ninja

    Round 6 begins

    March 21, 2017
    Moonray

    hmm

    March 21, 2017
    Ensign Xhin

    yep

    March 21, 2017
    Ensign Xhin

    and back to the corridor

    March 21, 2017
    Ensign Xhin

    Important Update

    After observing how the game runs on NIFE I have decided to add an additional win/lose condition.

    Humans
  • Do NOT allow any aliens to escape with you.

    Aliens
  • If one or both of you escapes on the escape ship (with or without the humans) then the humans will automatically lose.

    I believe there are sufficient objects and abilities in the game world that this is still a balanced option. If you wish to discuss this change please post objections/concerns/thoughts in the main thread.

  • March 21, 2017
    Moonray

    Well this room got fucked up.

    March 30, 2017
    Engineer Dooku

    A major event has occurred, check your journal for more information.

    April 3, 2017
    Moonray

    An event has occurred. Check your journal.

    April 5, 2017
    Moonray



    April 8, 2017
    Chief Sonny



    April 8, 2017
    Chief Sonny



    April 9, 2017
    Chief Sonny

    Round update will be delayed (went to do it earlier but only one action had been made so didn't seem worth it). Unsure when I will get chance as I am out for most of the weekend, Monday at latest though!

    April 21, 2017
    Moonray

    This thread is locked