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GTX0 Adventure

Moderated by: Ghowilo

aliens game programming checklist

Posted August 11, 2012 by Xhin

Just so you guys can see how it's going, and what it requires. The game will launch on August 18th, which gives me about a week (more than enough time).

Key

  • Very Easy -- Takes less than a minute to about five minutes at max.
  • Easy -- 10-20 minutes, less if everything goes well.
  • Medium -- Realistically takes a couple hours due to debugging and things going wrong.
  • Medium-Hard -- Same as above, but more potential for things to go wrong.
  • Hard -- Things I haven't done before or have done rarely, so highly possible that things will go wrong and it might take a couple days. If everything goes well, it's still quite a few hours.

    Databases

  • Build items database -- Very Easy
  • Build rooms database -- Very Easy
  • Build actions database -- Very Easy

    Panel initializaiton

  • Global variables for round, rooms, roles, items -- Very Easy
  • Panel form for setting round, rooms, roles -- Easy
  • Panel form for setting top announcements for aliens game -- Easy
  • Panel form for setting up players -- Easy.
  • Panel form for assigning roles and rooms to players -- Medium
  • Panel form for setting up item list -- Easy
  • Panel form for assigning items + delete items -- Hard

    Miscellaneous

  • Only access topic if you're in the right room -- Medium
  • Reply -- 3 moves, show previous moves, end round checkbox -- Medium
  • Show #/round ends & #/players in the panel -- Easy
  • Set up a javascript random number generator in the panel -- Medium
  • Show moves in the panel by room and user (with links to the room) -- Hard

    Final Stuff

  • Forum Header --> role, room, inventory -- Medium
  • Hide posts from newest replies, click-replies, people viewing, last post, mod post search, editing, mobile -- Medium-hard

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