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Autom

Posted June 23, 2024 by Xhin



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Basic Stuff

  • Procedural 2d puzzle game with various elements that do various things, some when interacted with and some in real time. Inspired a bit by ZZT.

  • instead of moving a player character, you can instead set some automaton objects around the outer edge and program them to do various things to solve a puzzle.

  • Automatons can die, and this might be preferable or usually won't be (some elements might trigger when automatons die for example)

  • There's a control to reset the puzzle back to it's starting position if you've fucked things up enough or if you're just incrementally programming things

  • June 23, 2024
    Xhin
    Sky's the limit

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