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Legend of the Lunar Priest

Uncatted General Notes

Posted January 3, 2025 by Xhin



There are 3 Replies


Basic Stuff

  • Still a text-based courier game, but it's using a more whimsical world than saepes Mundi, which is very much its own project now.

  • Heavily skeined and tons of content -- the game world doesn't take itself very seriously so it'll be a lot easier to slap up some content around a theme

  • Has a factions system and the world actually changes as you interact with it, adding another layer to navigational complexity.

  • The end goal is collecting some number of artifacts. These are controlled by major powers in their area so you'll need to flip allegiances with the courier system in some useful way to gain access to them. Very open-ended gameplay.

  • January 3, 2025
    Xhin
    Sky's the limit

    Region Setup

    The actual setup of towns/cities is procedural and based on the world seed. Same deal with what's in them and how they're arranged -- but arrangements and building materials/etc are handcrafted.

    Connections are similarly procedural, with some exceptions, like the Solar Stair that goes between the Solar Temple and Outposts in the Bone Desert and ocean.

    Actual buildings or POIs are also procedural but the skeins follow handcrafted logic.

    January 3, 2025
    Xhin
    Sky's the limit

    Gameplay

    A big chunk of the gameplay is exploring the procedural areas, finding NPCs to talk to and where faction HQs are.

    NPCs have a variety of traits that I've outlined in the simulation games and the quests systems of shatterloop -- basically the area where they're most unhappy is a Morale Quest target.

    A morale quest will have you do something for the NPC to correct the morale issue -- it can be as simple as sourcing items with money they give you or more complex tasks like finding someone in a different role within the guild to trade roles with or whatever. Not all morale quests are completable.

    Finishing a few morale quests will make the faction as a whole trust you enough to do Courier quests, where you deliver a bunch of items to some area to aid in expansion. This increases the influence of that faction and also improves your reputation. Influence changes like this will alter the world somewhat.

    When your reputation is high enough with a faction you can tell them where to spend their influence or make alliances, etc. This alters the world more, though granted they need enough Influence to actually do so, which requires more Courier quests.

    January 3, 2025
    Xhin
    Sky's the limit

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