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Drillr Notes

Posted January 31, 2023 by Xhin



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More Improvements

  • If gems are where feature upgrades are contained behind, then each region should have a fixed number of gems depending on the size -- 1 for 2x2 and 3x3, and I guess scaling up for bigger regions. This makes it more of a metroidvania, you have to actually move around regions to find gems for feature unlocks, which is kinda cool.

  • Some kind of scanner unlock should tell you where the gems in a region are. Additional upgrades would tell you other valuable things like metal color, metal distribution, solids distribution, voids, etc. Presumably these have an upgradeable range.

  • You should be able to see an outline of the solids on all four edges of the map in the other chunks. These would be gray and/or gradients but do at least allow you to move around and backtrack better. Alternately, make this yet another feature unlock. Will defintely require some framework changes to implement correctly.

  • February 17, 2023
    Xhin
    Sky's the limit

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