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GTX0 Adventure

Moderated by: Ghowilo

game 1 round 13 for the good of all of us except the ones who are dead

Posted March 11, 2013 by Redack

Round 14 begins 14th Feb

Ratios
Original: 8 Humans - 1 Golem - 3 Aliens
Current: 7 Humans - 1 Golem - 2 Aliens

The Story So Far

Round 12

One daring member of the crew attempts to negotiate with the Hive whilst everyone else wonders wtf happened in the Medic Room.

Round 11

Someone breaches the hull in the Medic Room, permanently sealing it off. Sadly, someone was trapped inside and is sucked out into the vacuum of space!

Round 10

Castrael the alien is burned alive! The station chef declares New N' Tasty now on the menu, in a statement he insisted there was no connection!

Round 9

(Nothing I can put that doesn't give away information so here's some filler!)
The station is declared a health and safety disaster zone by EarthGov inspectors who shortly after making that bold statement were found dead, it is believe they tripped over a loose cable.

Round 8

After the series of exciting events, occupants of the station opt to continue exploring and gathering information as they attempt to figure out the meaning of their lives. Meanwhile, the aliens are no doubt plotting to overthrow them!

Round 7

The power is back. Unfortunately the systems malfunctions have allowed the escaped creature to secure it's position and disable containment protocol.

Round 6

Count Dooku declares Caestrel to be an alien & Lancer to be a Golem and so the crew must decide if they believe him or not. Meanwhile in the Power Generator a kind soul switches the power core back on.

Round 5

Emergency lights are on and the people can see again! Alliances and enemies are forged as the occupants begin to see the severity of their situation. Meanwhile in the Bio-Lab Gratchius is found dead.

Round 4

With the power off the occupants of the station cannot see each other. Some become paranoid that they aren't alone in the room as others use the darkness to their advantage. Fortunately someone has the clever idea of turning the emergency lights on!

Round 3

Someone turns the power off whilst the unsuspecting occupants of the station continue to explore.

Round 2

The occupants continue to move around and mingle. No major events occur.

Round 1

The players awaken in the respective locations with no memory of their colleagues or themselves. Their only clues are in their inventories, revealing to themselves who they are and what they can do!

Player List

Xhin
chiefsonny
Gratchius
Count Dooku
Yeano
Helius
`Roxas`
white lancer
poptart!
Jo Nathan
MajorasMask9
Castrael

IMPORTANT NOTE: Please refrain from using this thread for game related discussions. It is intended purely for the host to relay game relevant information and for you to ask any questions you feel everyone needs to know the answer to (any game sensitive questions should be sent via the notifications system).

There are 7 Replies


But there's no sense crying over every mistake.

March 11, 2013
Yeano

You just keep on trying till you run out of cake.

March 11, 2013
Redack

when will ever the sheeple wake

March 11, 2013
Xhin
Sky's the limit

Go jump in a lake
With the people who are still alive.

March 12, 2013
Jo Nathan

Round 14 begins 14th Feb

Um, that's a month ago...

March 14, 2013
Xhin
Sky's the limit

No, it's next year...

I ain't gonna correct it, but later today is when it ends.

March 14, 2013
Redack

Round ending.

March 14, 2013
Redack

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