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GTX0 Adventure

Moderated by: Ghowilo

game 2 library

Posted April 4, 2013 by Redack

Books, books everywhere! Shelves packed as high as the roof with books. The is a slipper ooze all around the room, anyone sneaking (and doing a movement) will slip and be revealed.

Centre
A maze of bookshelves going all the way up to the roof covers most of the room. Some isle names catch your attention: History, Geography, Science Fiction.

North
The entire wall is covered with a bookshelf. Two categories catch your attention: Biographies, Auto Biographies.

East
The door heading into the Corridor is central on this wall, on either side of it are two large bookshelves. You notice their categories: Children's Tales, Fiction

South
To the South is the door to the Study. On the eastern side is a bookshelf labelled: Necronomicon Editions. In the western corner is an open area with a table and a few chairs around it.

West
A long window spans most of the wall, tables and chairs are set out next it for reading the books. A mystical energy prevents you from escaping through this window.
The Librarian has been successfully summoned, she stares longingly out of the window.

Exits:
  • Mysterious portals have opened up where the doors used to be, you may use these to travel to any room you wish!

    Players

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