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Mafia

Moderated by: Speed Bike Pro

game 39 night 0 remain wary travelers

Posted October 12, 2015 by Speed Bike Pro

Gather 'round, my brothers and sisters, for I have a tale to share with you about the doomed city of Hinden Bergh. This town was a peaceful one; the only edge of a blade it had ever known was the curve of a sickle. That is, until the first night of October...

A grim picture had been painted by old man White Thunder's barn. There in a puddle of his own blood laid Jo Nathan: it was the first death in town ever since Dark Ness and his boys were hung by Feral Wolf. Ah, but a different kind of evil, this one... Whispers say that a new crew of ne'er-do-wellers have moved into the olde Kyon Caverns just beyond the treeline but it would take only the bravest of townsfolk to venture out into those tangled and thorned vines. The bravest and craziest.

TOWN

Hawkeye - Receives a report at the end of each night round informing them of whoever the Spotter marked.

Doctor - Protects a player each night. Cannot protect the same player in consecutive nights.

Town Crier - May submit messages anonymously to the town.

Insane Cop - Receives reversed results until cured by the Psychiatrist but isn't informed of when that happens.

Psychiatrist - Targets a player each night to attempt to cure.

Town Drunk - May select one person each night to roleblock. If there is no selection, the Town Drunk is silenced for the ensuing day round.

Townies x3

MAFIA

Spotter - Selects one target each night to mark. The role of a marked target is made known to the mafia and additional benefits are offered to the Sniper.

Sniper - May choose to select one person per night to attempt to kill. A marked target has a 100% chance of dying and the Sniper's identity will remain secret. An unmarked target only has a 50% chance of dying and there is also a 50% chance of the Sniper's identity being revealed to the town.

Godfather - Classic rules apply.

NEUTRAL

Ditto - Targets a person every night. If that player is successfully killed during that night round, the Ditto takes their place and receives any powers that that player had, if any.

---------------------------

Ratio:
9-3-1

Rules:
No OOG
No vote locking
No night talk BESIDES night 0
24 hour night rounds, 48 hour day rounds
No johns

Role Priority:
Town Drunk block
Ditto guess
Doctor save
Psychiatrist cure
Cop check
Spotter mark
Sniper kill
Mafia kill

Any questions?

There are 9 Replies


Player List:
1. Xhin
2. Growlithe
3. hezekiah
4. Knuckles
5. RockyT
6. Feral Wolf
7. white lancer
8. White Thunder
9. Vandy
10. Ophelia
11. FAW
12. chiefsonny
13. Lady Flare

October 12, 2015
Speed Bike Pro
 

boys were hung by Feral Wolf.

$20 says he quits right away

October 12, 2015
Growlithe

His boys*

October 12, 2015
Growlithe

Are the Sniper's 50% chances independent or mutually exclusive?

October 12, 2015
hezekiah

Independent.

Also, I forgot to add that there are no actions night 0.

October 12, 2015
Speed Bike Pro
 

Yikes, a potential two kills a night means that the game could potentially be over very quickly if we're not able to hit the Sniper reasonably early.

Question for Speed: the Cop's results will be simply reversed every night, not randomized, correct?

October 12, 2015
white lancer

Oh snap this should be a good game. Let's do thiissss

October 13, 2015
FAW

OK, so apparently night talk is on.

boys were hung by Feral Wolf.

$20 says he quits right away


True story, actually. I really DID single handedly run a group of uber-trolls lead by Dark Ness, out of GT. So no, I am not quitting. Dark Ness was a total jackass.

October 13, 2015
Feral Wolf
The Rogue Wolf

Good, glad you're sticking around.

October 13, 2015
Growlithe

This thread is locked