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Mafia

Moderated by: Speed Bike Pro

game 4 thread 1 night 1 potentially spooky

Posted April 18, 2012 by Yeano

NIGHT 0.

During Night 0, night roles can use night actions, but killing roles may NOT kill.

Let's meet the characters.

1. Zanic
2. `Roxas`
3. CtR Black
4. white lancer
5. Shadowwalked
6. MajorasMask9
7. Knukles2000
8. Xhin
9. LLight
10. hezekiah
11. Helius
12. chiefsonny
13. Bubba
14. Malas
15. Teddy-Son
16. Feral
17. Redack
18. #85

Mafia-Town Ratio: 5-13

Roles: Godfather, Executioner, Silencer, Thug, Mafioso, Cop, Doctor, Vigilante, Governor, Double-voter, Ghoul

Let's meet the new roles!

Executioner: The Executioner is a mafia-sided role. If a person, at any time during the day round, receives 1/3 of the total possible votes, the Executioner may elect to kill that person in addition to the person that is lynched.

Governor: The Governor is a town-sided role that has the incredible power to pardon. He or she may choose to stop ALL killings from occurring during the day round.

Double-vote: The double-voter is a town-sided role whose vote counts as two votes during the day round.

Ghoul: The Ghoul is a third-party role which shows up as a Townie in the Mafia-Town ratio and to the Cop. The Ghoul may choose to steal a dead person's role and become that person or they may guess what a living person's role is. If the Ghoul correctly guesses the living person's role, they copy that person's role and become a second version of him/her.

Night 0 will end tomorrow night (around 10:30 PM EST).

There are 96 Replies


Day 1.

The town awakes to a peaceful morning!

1. Zanic
2. `Roxas`
3. CtR Black
4. white lancer
5. Shadowwalked
6. MajorasMask9
7. Knukles2000
8. Xhin
9. LLight
10. hezekiah
11. Helius
12. chiefsonny
13. Bubba
14. Malas
15. Teddy-Son
16. Feral
17. Redack
18. #85

Mafia-Town Ratio: 5-13

Roles: Godfather, Executioner, Silencer, Thug, Mafioso, Cop, Doctor, Vigilante, Governor, Double-voter, Ghoul

72 hours or 11 votes for one option will end the round.

WARNING: If your role changes to "Silenced," you may NOT post in this thread. If you do, you will be host-killed.

April 20, 2012
Yeano

Hopefully I won't be killed first. There's always that possibility though.

Guys, remember to use the new voting system or your vote won't count (and/or Yeano will be annoyed).

April 20, 2012
Xhin
Sky's the limit

As we've seen with the last two games, sitting around on the first day does no real justice for the town. If that means using "Random," then so be it, but I will not sit around idly.

April 20, 2012
`Roxas`

Oh fine. You're no fun :/

April 20, 2012
Xhin
Sky's the limit

Let's get this game on the road!

I have a couple of questions. First, what is the Ghoul's goal in this game? Does he win with the Town, or does he win by himself? And secondly, if the Governor saves someone from the Executioner, are you going to let us know?

April 20, 2012
white lancer

Oh, and I'm not going to randomize votes. Doesn't seem fun to me. :P

April 20, 2012
white lancer

By all means, Xhin, go by your own strategy, but as a member of the town I am sick of waiting for the Mafia to kill us one by one to start the game.

And may the odds be ever in your favor. :)

April 20, 2012
`Roxas`

If it randomly picks me then I shall change it. I guess this works better for me since I am even more confused then before with the new roles. Also, I was joking about the Ghost thing last time {roll}

And yes I picked random to pick for me.

April 20, 2012
Teddy-Son

I'm going to random vote ONLY until I have something to go on. Or if I think the person shouldn't be voted for.

April 20, 2012
Knukles2000

NOT REDACK. T_T. Oh well..

April 20, 2012
Knukles2000

BTW watch for Redack. You lynch him he will throw bombs at us.

April 20, 2012
Teddy-Son

Greetings gentlemen, pleasure to be gaming with you today. As for the random voting thing, I don't really care for it to be honest. The odds won't be in our favor if we vote on the roll of the dice, but this should already be obvious as seen from the past couple games.

April 20, 2012
Shadowwalked

We should make sure there's never six of us voting for the same option this round or the executioner will kill them (unless the governor steps in).

April 20, 2012
Xhin
Sky's the limit

I believe we can effectively neutralize that chance with a no kill vote. Can't really kill what can't be killed.

April 20, 2012
Shadowwalked

So...... Shadowwalked. You LIKE the idea of the mafia killing us off one (or in this case possibly two) by one?

We should make sure there's never six of us voting for the same option this round or the executioner will kill them (unless the governor steps in).

Agreed.

April 20, 2012
Knukles2000

Shadow we have two choices:
1. roll of the dice and have 50/50 chance of someone we want to die to go away.

2. We have no kill or no vote and nothing happens. The town then looses.

April 20, 2012
Teddy-Son

We should make sure there's never six of us voting for the same option this round or the executioner will kill them (unless the governor steps in).

I guess so.

April 20, 2012
`Roxas`

I am randomizing my vote mainly because I don't have much to go off yet.

Agreed, we can't just sit back and be neutral.

That is why:

April 20, 2012
Helius

Also, should the person who receives a majority of votes not speak up after the first 48 hours, then we should change the vote to ensure we don't kill someone who was silenced. Just a thought.

April 20, 2012
`Roxas`

Ha Helius took my words. I was just gonna say "besides" in front of what he said. But yeah I can't wait the entire game like last time. Last time I could never figure out what to do by myself and I still can't. That is why I will let the PC decide for me.

April 20, 2012
Teddy-Son

So...... Shadowwalked. You LIKE the idea of the mafia killing us off one (or in this case possibly two) by one?

?????

I said "We can keep the executioner from killing us by voting "No-kill". If you vote "No-Kill", the executioner can't kill someone off. I didn't really think it was that hard of a concept to grasp.

1. roll of the dice and have 50/50 chance of someone we want to die to go away.

There are 18 people playing.

Thirteen of them are townies.

Five of them are mafia.

The chance of voting for a townie is 72%.

The chance of voting for a mafia is 28%.

L2probability

2. We have no kill or no vote and nothing happens. The town then looses.

We've voted no kill before and won. When we randomize shit, you get this scenario:

Town lynches innocent townie.

Mafia kills townie during night.

Or, if the new scenario plays out:

Town lynches innocent townie.

Executioner kills off townie with six votes.

Mafia kills another townie.

We lose three people on day one.

April 20, 2012
Shadowwalked

Also, should the person who receives a majority of votes not speak up after the first 48 hours, then we should change the vote to ensure we don't kill someone who was silenced. Just a thought.

Vote someone off if we have two people being silent? That would seem to be the logical choice since we know there can't be two people who were silenced.

April 20, 2012
Helius

?????

I said "We can keep the executioner from killing us by voting "No-kill". If you vote "No-Kill", the executioner can't kill someone off. I didn't really think it was that hard of a concept to grasp.

I was addressing this:

Greetings gentlemen, pleasure to be gaming with you today. As for the random voting thing, I don't really care for it to be honest. The odds won't be in our favor if we vote on the roll of the dice, but this should already be obvious as seen from the past couple games.

Shadowwalked Voted for No Kill

April 20, 2012
Knukles2000

So, one game I am told I should vote and this game random votes are retarded? Why do I play games on this site? I am always wrong no matter what I say.

April 20, 2012
Teddy-Son

It doesn't matter, Teddy, as long as you stick to your guns and guts. Everyone disagrees on the strategy and we all have been proven wrong many times. This is a game of tough luck.

April 20, 2012
Helius

I was addressing this:

What about it? I said that the odds wouldn't be in our favor if we randomly started voting, and I said "no vote". I don't think any good can come from voting someone out the first round. Risky as fuck.

So, one game I am told I should vote and this game random votes are retarded? Why do I play games on this site? I am always wrong no matter what I say.

I personally don't care for it, and I have my reasoning why I'm against it. I think better results comes from the observation of trends rather than a guessing game. But I was rather busy last game, so I probably missed a bit of the discussion regarding random votes.

April 20, 2012
Shadowwalked

Whatever..I was gonna say more but there is no point.

April 20, 2012
Teddy-Son

Clearly the randomness hates me. Clearly I'm not silenced today. As of now, there are 11 silence candidates.

Zanic
CtR Black
Shadowwalked
MajorasMask9
LLight
chiefsonny
Bubba
Malas
Feral
Redack
#85

April 20, 2012
hezekiah

Clearly the randomness hates me. Clearly I'm not silenced today. As of now, there are 11 silence candidates.

But I've been talking {:(}

April 20, 2012
Shadowwalked

What about it? I said that the odds wouldn't be in our favor if we randomly started voting, and I said "no vote". I don't think any good can come from voting someone out the first round. Risky as fuck.

It still seems better than letting the mafia have their way.

Whatever..I was gonna say more but there is no point.

Teddy, calm down, it's a game. It's supposed to be fun. :/

April 20, 2012
Knukles2000

Redack and Malas are probably asleep... They are both (I believe) in Europe. Probably can count them out, I think.

April 20, 2012
Helius

It still seems better than letting the mafia have their way.

I prefer careful observation to charging in teeth first.

Redack and Malas are probably asleep... They are both (I believe) in Europe. Probably can count them out, I think.

Redack is Europe? What the shit, he doesn't gossip with me at all.

April 20, 2012
Shadowwalked

Well, Redack says he is... but he's shifty. <.< >.> Who can trust him?

April 20, 2012
Helius

Teddy, calm down, it's a game. It's supposed to be fun. :/

Just thinking about 85 and CtR telling me I was wrong and now Shadow telling me I am wrong. A little bit upset that's all but I'll calm down.

As a matter of fact, fuck it, I am not upset right now. I have no evidence because this is the begging. If you think I am wrong in the way I am doing it then who cares?

April 20, 2012
Teddy-Son

Considering the odds of killing a townie compared to mafia, I think no-kill would be smart. That would give the cop more of an opportunity to check people, and make it harder for the mafia to kill them as their night-kill.

Ghoul seems like an interesting role in that they could potentially guess who the cop or doctor or whoever are, and if they manage to guess correctly there could be the possibility of two of the same power roles. That could make it easier on the cop if they ever want to reveal themselves if they get a guilty verdict: The ghoul could "guess" that the player that claimed cop is a cop (assuming the cop doesn't get nightkilled, in which case the ghoul could just take the role that way). Curious to see how that plays out this game!

April 20, 2012
MajorasMask9

Sorry, Shadow. Thought I had taken you off of the "maybe silenced list"... Anyway, it's down to 9.

Zanic
CtR Black
LLight
chiefsonny
Bubba
Malas
Feral
Redack
#85

April 20, 2012
hezekiah

Just thinking about 85 and CtR telling me I was wrong and now Shadow telling me I am wrong. A little bit upset that's all but I'll calm down.

I didn't say your strategy was wrong, just that your probability was. We're far more likely to kill off a fellow townie than a mafia, and that's why I don't care for random voting. I prefer the cop to gather enough information to wreck the mafia before we make any decisions.

April 20, 2012
Shadowwalked

The problem with waiting is that the Ghoul has the possibility of taking on the Godfather role by guessing on the right person, should the Godfather live, and there could be TWO Godfathers this game. That is something I do not enjoy the thought of at all.

April 20, 2012
`Roxas`

Well I just assume people think I am wrong.

In wonder what happens when the Ghoul dies? I mean how do we kill it? Suck it up with our ghost vacuums?

April 20, 2012
Teddy-Son

The problem with waiting is that the Ghoul has the possibility of taking on the Godfather role by guessing on the right person, should the Godfather live, and there could be TWO Godfathers this game. That is something I do not enjoy the thought of at all.

Or the chance of two silencers {:?}

April 20, 2012
Shadowwalked

Considering the mafia hasn't killed anyone yet, it would be pretty republican of us to do a preemptive strike.

April 20, 2012
Bubba

I need to make a political joke...

Considering the mafia hasn't killed anyone yet, it would be pretty republican of us to do a preemptive strike.

Would this make us a Death Panel? XD

April 20, 2012
Helius

Hm... I dislike this constant no voting... i've been against it every game. But I suppose we gotta do what we gotta do.

April 20, 2012
Knukles2000

Since the vote tally's aren't up, i'll give the votes manually.

No vote: 3 (Bubba, Shadowwalked, Majora)

Hezekiah: 2 (Roxas, Teddy)

Shadowwalked: 1 (Xhin)

White Lancer: 1 (Helius)

Redack: 1 (Knukles)

April 20, 2012
Knukles2000

The Ghoul will probably wait until late in the game to pick someone. They could theoretically even wait until right before a side is about to win, or be responsible for making a side win. Right now they're going to show up as Innocent and can't be lynched or killed (unless Yeano changed that in between the time we talked and the time the game started.

In any case, I agree with Shadowwalked and Majora's Mask 9. Changing my vote back to "No Kill" which will make me suspicious, but fuck it I'm probably going to die the first round anyway.

April 20, 2012
Xhin
Sky's the limit

No vote: 4 (Bubba, Shadowwalked, Majora, Xhin)

Hezekiah: 2 (Roxas, Teddy)

White Lancer: 1 (Helius)

Redack: 1 (Knukles)

April 20, 2012
Knukles2000

Since the vote tally's aren't up, i'll give the votes manually.

Yeah they are dude. You have to click "Current Tally" or "Vote Tallies by Round". The tallies are hidden by default because they were too annoying otherwise.

April 20, 2012
Xhin
Sky's the limit

Oh. Well what about people on Mobile who may not be able to open that?

April 20, 2012
Knukles2000

PULL A GEORGE DUBYA!

April 20, 2012
`Roxas`

cheat?

April 20, 2012
Teddy-Son

We clearly need to go Obama on this matter and no vote because he is doing so well and being rather passive! Lol.

April 20, 2012
Knukles2000

Oh. Well what about people on Mobile who may not be able to open that?

If you can login with a phone, then you can use javascript. The site is kinda screwy with phones.

April 20, 2012
Xhin
Sky's the limit

My wii could login, but not view images or videos, so I was wondering if it could be the same.

April 20, 2012
Knukles2000

First round is always best to just wait and see what happens at night, so I'm going for a No Kill

April 20, 2012
Malas

As I said, I'm against doing a random vote because a) it sucks some of the fun out of the game and b) we have a greater chance of striking a townie than a Mafia member. I also don't like it when we just jump to a "No Kill" vote without talking it out a bit first, although there has been a fair amount of discussion thus far and I'm happy with that.

A few thoughts on the roles in this game:

I think the Governor should be paying close attention to the number of votes anyone receives at the same time. If someone goes over the 1/3 limit, and the town decides not to lynch anyone that round, the Governor should decide to stop the killings. I have a couple of other thoughts on how the Governor can be used to our advantage, but I'm not sure saying them out loud would be the best. The Doublevoter should be especially careful with his votes because of the Executioner's presence.

Since there is a Thug in this game, the Vigilante should be a little more aggressive than usual. That doesn't mean killing someone every night, but I think that if we as a town have suspicions, we should allow the Vigilante to take care of it. If the Vigilante strikes a Mafia member who isn't the Thug, the Thug will die instead, eliminating one Mafia member and confirming the identity of another.

Cop/Doctor should proceed as normal, keeping their identities hidden until they would be most useful. I'm not even going to tackle the Ghoul's strategies.

April 20, 2012
white lancer

If we get one more no kill, I think the executioner should definitely kill the no kill.

April 20, 2012
Xhin
Sky's the limit

I actually think it would be better for the Town if the Executioner killed Not Voting.

April 20, 2012
white lancer

No kill for now.

April 20, 2012
#85

I'm pretty sure I know who is silenced simply by observation.

April 20, 2012
Feral

Well isn't this just fucking ducky. I go to bed early and sleep in this morning then come here to find out this:

I living in a town with a Governor. Now I got the government in my rl and my townie life.
What's next Yeano a tax collector?
Where's Ron Paul when you need him?

And now I got to watch out for some dead creature that can take over my body.

I'm locking my self in a closet in the Town Hall.

No Kill for now, but that could change if I don't get taken over by a dead dude.

April 20, 2012
chiefsonny
 

Well, since everyone else is doing it and it looks ridiculous for me to be the only one not voting for no kill....

April 20, 2012
Helius

Even though I hate the idea of no killing and giving them a free shot...

April 20, 2012
`Roxas`

I'm at work, not silenced. Will post the results of the modified script later.

April 20, 2012
LLight

The ghoul can also be used as a second special role, mainly cop, doctor, executioner, governor, etc. By the sounds of the rules it looks like that can also become mafia.

April 20, 2012
LLight

of the two games i've played, the only time i identified someone as a mafia due to the first round was knuckles last game. odds of that situation happe ning again are very low

April 20, 2012
CtR Black

When I posted above I was still half a sleep so now that I've had 2 bloody mary's and am now wide a wake I have a question.

"72 hours or 11 votes for one option will end the round."

How are the townies ever going to be able to vote anyone out during the day if we can't vote for anymore the 6 in order to avoid the Executioner if he goes before the governor in the night round?

We need the pecking order at night. And we could still be screwed if the governor is an inactive player.

Because using my 9th grade math, using Yeano's 60% rule we have to get below 10 people to avoid the Executioner.

April 20, 2012
chiefsonny
 

Excuse my newness, but is "silenced" just a term for an inactive player? Are they kicked out after a certain period?

Through communication and teamwork, us townies could make the executioner pointless. He's definitely a scary role and very detrimental to the town's effort.

April 20, 2012
Bubba

"but is "silenced" just a term for an inactive player"

No. The Silencer is a Mafia role and each night he can silence one player for the next day round. That player can not talk or vote. If they do, they get a Host Kill on them.

April 20, 2012
chiefsonny
 

Through communication and teamwork, us townies could make the executioner pointless. He's definitely a scary role and very detrimental to the town's effort.

I just did some quick math, and if we were to collectively decide on one person, all we would need are five votes for that person. At least one person from the Mafia would have to go along with that vote in order for the Executioner to take effect. Even at this point, though, the chances of us successfully striking the Executioner are about 5.56% at this point in time.

April 20, 2012
`Roxas`

Changing my vote to Not Voting.

Reason: Right now there are (counting my vote)10 votes for No Kill and one full day has yet to pass and one more No Kill can end the round.
Imo that's not giving everyone a chance to get here and have some input.

April 20, 2012
chiefsonny
 

I dont know if this has been said yet, but if a person gets enough votes for the executioner to kill someone and the executioner doesnt, then this person is likely to be mafia. so the governor may not want to act every round.

April 20, 2012
CtR Black

I dont know if this has been said yet, but if a person gets enough votes for the executioner to kill someone and the executioner doesnt, then this person is likely to be mafia. so the governor may not want to act every round.

That was one of the things I was going to say earlier, but I chose not to so that we didn't tip the Executioner off. That's also why I wanted to know if Yeano will tell us that the Governor stopped an Executioner's attack.

April 20, 2012
white lancer

I think making the day go the full 72 hours is a good idea =).

It would give us more of a chance to identify who got silenced. After that, though, I don't think we'll get more information unless the cop claims already, so it would probably be best to end the round.

April 20, 2012
MajorasMask9

I dont know if it would particulary help. I usually dont care too much about posting the first round because not much is gonna get done.

Also if the mafia doesnt post we wont be able to distinguish them from the silenced

April 20, 2012
CtR Black

How are the townies ever going to be able to vote anyone out during the day if we can't vote for anymore the 6 in order to avoid the Executioner if he goes before the governor in the night round?

I guess we'd just have to wait 72 hours (or all vote No Kill like we're doing now). Which is pretty boring, but at least it'll prevent an executioner death.

I just did some quick math, and if we were to collectively decide on one person, all we would need are five votes for that person. At least one person from the Mafia would have to go along with that vote in order for the Executioner to take effect. Even at this point, though, the chances of us successfully striking the Executioner are about 5.56% at this point in time.

Well, we're kind of screwed then since there's 5 mafia in play. That means that if one of us has a suggestion and all the mafia jump on the bandwagon, the executioner could kill them. I mean yeah, that would look suspicious as hell, but the mafia could really use the executioner thing to their advantage.

April 20, 2012
Xhin
Sky's the limit

I agree with chief. Since we're all going to No Kill anyway, we might as well see how the full 72 hours stacks up.

Yay changing my vote again yay

April 20, 2012
Xhin
Sky's the limit

The rules say a silenced player may not speak in this thread, so if you are silenced, please use this thread to communicate. [p:62913].

Anyway, basic cop strategy is that if anyone claims this role, you vote to kill them right away unless you're absolutely sure that they're the cop. In this game only a ghoul can verify by correctly guessing the role or if they die and their role is revealed. It's in that moment you should believe everything that person has said.

April 20, 2012
LLight

Xhin keeps changing his vote how suspicious he's mafia im voting Xhin



April 20, 2012
CtR Black

Xhin keeps changing his vote how suspicious he's mafia im voting Xhin

Go down to

Vote For:

And select your vote CtR otherwise your vote wont count.

April 20, 2012
Teddy-Son

And select your vote CtR otherwise your vote wont count.

{<OO}

{troll}

April 20, 2012
CtR Black

Anyway, basic cop strategy is that if anyone claims this role, you vote to kill them right away unless you're absolutely sure that they're the cop. In this game only a ghoul can verify by correctly guessing the role or if they die and their role is revealed. It's in that moment you should believe everything that person has said.

I don't like this strategy too much. If someone claims cop, and they're falsely claiming cop, I'd say it's the obligation of the real cop to counterclaim. It's a bit of a risky move since it exposes the cop to the mafia, so it depends on the situation. If the fake cop doesn't try to get someone lynched (ie they claim so-and-so are innocent) then the cop could stay hidden and wait another round or so until the fake cop tries to claim people are guilty, but letting the town get mislead by a fake cop is far from a good idea in any circumstance.

As I said I'm curious to see how the ghoul role works out. If the cop, doctor, and ghoul worked together, they could definitely cause a lot of trouble for the mafia. Say the real cop gets exposed and all three of those roles are alive: The doctor could protect the cop, saving them from a nightkill, or if the doctor doesn't do that and the cop dies, the ghoul could easily take the cop's role and take over where the last cop left off. Then again, the ghoul could also copy the godfather/silencer role and be a hindrance.

EDIT: Also Xhin should fix the mad duck image :(.

April 20, 2012
MajorasMask9

I agree with you Majora the duck thing is cool.

April 20, 2012
Teddy-Son

CtR Black makes a good point.

April 20, 2012
Xhin
Sky's the limit

Well, we're kind of screwed then since there's 5 mafia in play. That means that if one of us has a suggestion and all the mafia jump on the bandwagon, the executioner could kill them. I mean yeah, that would look suspicious as hell, but the mafia could really use the executioner thing to their advantage.

If they try that, it'll be pretty obvious and the Governor will be able to stop the killing. The Executioner could be a really big threat, especially if he lasts late into the game, but as long as we have the Governor we don't need to worry about him too much.

April 20, 2012
white lancer

Oh, and I'm pretty sure Redack is the one that was silenced, since he hasn't posted and he normally runs his mouth all the time. If that's the case, it was an inspired choice by Mr. Silencer.

April 20, 2012
white lancer

Why would someone Silence someone on night 0? Redack wasn't saying much last night. That wouldn't make any sense.

April 20, 2012
Teddy-Son

...-.-

April 20, 2012
Knukles2000

It's not a good idea to expose your role no matter what role you are because the mafia will likely target it, especially if it's the cop, doctor or ghoul. This might be okay in the later rounds, but there's no way for sure to know someone is falsely claiming the cop role until after an innocent or guilty person is lynched.

The ghoul is a good wildcard and is initially town sided. They can also effectively bail ship and join the mafia if at least one of their members are dead.

-------

If you choose to roll, here is the chart calculated by 100/[totalPlayers] which
is 5.56 rounded down to 5.

1. Zanic is 1 to 5
2. 'Roxas' is 6 to 10
3. CtR Black is 11 to 15
4. white lancer is 16 to 20
5. Shadowwalked is 21 to 25
6. MajorasMask9 is 26 to 30
7. Knukles2000 is 31 to 35
8. Xhin is 36 to 40
9. LLight is 41 to 45
10. hezekiah is 46 to 50
11. Helius is 51 to 55
12. chiefsonny is 56 to 60
13. Bubba is 61 to 65
14. Malas is 66 to 70
15. Teddy-Son is 71 to 75
16. Feral is 76 to 80
17. Redack is 81 to 85
18. 18. #85 is 86 to 90
19. Re-Roll is 91 to 100

---

Not sure how to base the statistics in this one because it'll pretty much be a 1/17 5.9% chance of hitting a unique role this time around. It's more vote and therefore psychology based due to roles like governor, double-vote and executioner.

Shadowwalked already posted the correct statistics for our percentage of lynching a townie or mafia role in reply 1334890787. Sounds accurate.

Randomized deaths are good because this is the only way you're absolutely sure that a vote isn't influenced arbitrarily by someone else's will. For now, my vote is no kill. I'd like to at least do one game where we random kill the first person. It's a 28% chance that we hit a mafioso so not in our favour for at least a few more rounds. At least we have a Vigilante this game who will enact those odds during the night round, so for now the sanest thing is to keep as many people alive for as long as possible.

April 20, 2012
LLight

Hmm so changed votes are purple and initial votes are yellow.

Why would someone Silence someone on night 0? Redack wasn't saying much last night. That wouldn't make any sense.

You pick your silenced target in Night 0, then the following day round (i.e this one) and they are not able to post in this topic. If it was possible to make a new topic or post in an existing one that isn't locked, then that would not be against the rules.

April 20, 2012
LLight

The Executioner could be a really big threat, especially if he lasts late into the game, but as long as we have the Governor we don't need to worry about him too much.

The governor will also prevent townie lynchings, which means that in trying to prevent against the executioner, we will have completely wasted a round.

If you choose to roll, here is the chart calculated by 100/[totalPlayers] which
is 5.56 rounded down to 5.

Dude, there's a "Random" option in the "Vote to Kill" list. It automatically chooses between all non-dead non-host players.

I think there was an extra Night Round for reasons of balance. There's a lot more players in the game this time around.

April 20, 2012
Xhin
Sky's the limit

Also, I'm going to go ahead and end this round. Hurray! Changing my vote yet again!

April 20, 2012
Xhin
Sky's the limit

Dude, there's a "Random" option in the "Vote to Kill" list. It automatically chooses between all non-dead non-host players.

How will we know if a person didn't just pick whoever they wanted and claimed that to be random? I see no distinguishing trait between one that was manually selected and one that was randomly generated.

April 20, 2012
LLight

test

April 20, 2012
LLight

Yeah, there's no way to tell the above was randomly selected.

April 20, 2012
LLight

Llight found a flaw in your system Xhin. You gonna take that?

April 20, 2012
CtR Black

How will we know if a person didn't just pick whoever they wanted and claimed that to be random? I see no distinguishing trait between one that was manually selected and one that was randomly generated.

Perfect. I think it should stay that way.

Anyway...

Night 1.

Well, no one died again. Maybe the town will live peacefully :) lol jk watch out for that mafia.

1. Zanic
2. `Roxas`
3. CtR Black
4. white lancer
5. Shadowwalked
6. MajorasMask9
7. Knukles2000
8. Xhin
9. LLight
10. hezekiah
11. Helius
12. chiefsonny
13. Bubba
14. Malas
15. Teddy-Son
16. Feral
17. Redack
18. #85

Mafia-Town Ratio: 5-13

Roles: Godfather, Executioner, Silencer, Thug, Mafioso, Cop, Doctor, Vigilante, Governor, Double-voter, Ghoul

24 hours.

WARNING: If your role changes to "Silenced," you may NOT post in this thread. If you do, you will be host-killed.

Continued in [p:63138].

April 20, 2012
Yeano

Reply to: game 4 thread 1 night 1 potentially spooky

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