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GTX0 Adventure

Moderated by: Ghowilo

game 5 abandoned warehouse

Posted April 30, 2014 by Moonray

Abandoned Warehouse

You arrive from the road at the abandoned warehouse. A large solid structure with a massive closed door for truck deliveries, there is a small door for personnel entry that you enter through.

There is a corpse lying motionless on the floor.

There is a corpse lying motionless on the floor underneath a metal door.

Five zombies appear to be shambling aimless around the outside of the warehouse.

  • Central
    Endless piles of crates, most of which are inaccessible to you, are piled extremely high in the central section of the warehouse.

  • North
    More crates are stacked, although not nearly as high, along the northern wall.

    There is also a small kitchen area where staff probably used to take their breaks.

  • East
    The door out of the warehouse, the door has been knocked off its hinges and is lying on the floor outside.

    There is a pile of crates blocking the entrance.

    There is also a massive sliding door for truck delivers that can only be opened from the inside.

  • South
    There are even more stacked crates along the southern wall.

  • West
    A small cubicle that acts as the managers office.

    There is a computer on a desk and a few cabinets, mostly containing paperwork.

    Exits
  • East: Back onto the road.

    Players

  • There are 25 Replies


    Round 2

    May 4, 2014
    Moonray

    Round 3

    Darkness is starting to descend, it will soon be night.

    May 6, 2014
    Moonray

    Round 4

    May 8, 2014
    Moonray

    Round 5

    The darkness slowly fades, it will be day again soon.

    May 10, 2014
    Moonray

    Round 6

    The sun has risen, daylight shines down upon the village.

    May 12, 2014
    Moonray

    Round 7

    May 15, 2014
    Moonray

    Round 8

    Darkness is beginning to descend, it will be night soon.

    May 17, 2014
    Moonray

    Round 9

    Night has fallen, all humans receive -10 to all rolls when outside.

    May 20, 2014
    Moonray

    Round 10

    May 22, 2014
    Moonray

    Round 11

    The sun is starting to rise after a slightly longer night, it will be daytime soon.

    May 24, 2014
    Moonray

    Round 12

    The sun has risen, it is day once more.

    May 27, 2014
    Moonray

    Unfortunately I'm unable to continue hosting (a lot going on that requires my attention so I don't have enough time to devote to updating rounds). I'm trying to find someone to take over so that the game can continue, please bare with me :(

    May 30, 2014
    Moonray

    ROUND 13 HAS BEGUN

    THE SUN BEGINS SETTING.

    STORM CLOUDS ARE GATHERING

    June 1, 2014
    Xhin
    Sky's the limit

    Notice:

    Since I'm still playing, but I'm also hosting, I'm going to handicap myself so I can't sneak at all and I just madly try to destroy things (hey it's what I do every adventure game). Feel free to re-kill me. Brains.

    Braaaains.

    June 2, 2014
    Xhin
    Sky's the limit

    Xhin has been removed as host, Jo Nathan will be taking over for the rest of the game. Give him a bit of time to get around the tools and hopefully the game will get back to normal. Sorry about all of this, I tried my best to avoid this situation.

    June 6, 2014
    Moonray

    Round 14

    It is now nighttime.

    June 7, 2014
    Jo Nathan

    As this is my first time acting as host for the Adventure game, it is very possible I might have overlooked something. If you notice something I should have done but didn't, please let me know.

    Also given that the weekend has just started and people might not check back right away to see that the game has resumed, Round 14 will go on until Monday evening.

    June 7, 2014
    Jo Nathan

    Hunger sets in on the living... They better eat something soon to avoid starvation!

    June 7, 2014
    Jo Nathan

    Round 15

    The sun is starting to peak at the horizon. It will be morning soon...

    June 10, 2014
    Jo Nathan

    Round 16

    The sun comes up to illuminate the town, which is starting to look like a warzone...

    June 12, 2014
    Jo Nathan

    The mid-round update is complete, and all non-combat actions have been performed.

    Also, $30 have been awarded to the humans for accomplishing their objective. Their next objective will be posted in Round 17.

    June 12, 2014
    Jo Nathan

    Round 17

    human objective: reclaim one area by eliminating all zombies in it

    June 14, 2014
    Jo Nathan

    Round 18

    June 16, 2014
    Jo Nathan

    Round 19

    The sun is starting to set...

    June 18, 2014
    Jo Nathan

    Attention players - this round is going to last three days because I will not be available to update the round on Thursday.

    June 18, 2014
    Jo Nathan

    This thread is locked