Restricted: Out of game communication is allowed so long as you are in the same "room" as the players you are communicating with. Please refrain from using OOG if you have entered a different room.
Mana (Max 10) - Each point adds 10 mana and + 1 regeneration per round.
Defence (Max 10) - Each point reduces damage to you by 5.
Attack (Max 10) - Each point increases your damage to enemies by 5.
Stealth Proficiency (Max 3) - Each point allows use of new stealth actions. (Without at least 1 point "aggressive" stealth actions will fail. Aggressive includes things like attacks, theft, etc. Seek clarification if unsure).
Ranged Proficiency (Max 3) - Each point allows use of better ranged weapons. Basic weapons can be used without any points.
Melee Proficiency (Max 3) - Each point allows use of better melee weapons. Basic weapons can be used without any points.
Shield Proficiency (Max 3) - Each point allows use of better shields. (Without at least 1 point shields cannot be used effectively).
{quest}The Professions
Diplomat - You may negotiate with NPCs.
Linguist - You can communicate with NPCs that use different languages.
One with Nature - You can communicate with animals and nature spirits.
Necromancer - Your magic is swapped from Elemental to Shadow and you can communicate with the dead.
Crafter - You can create objects at a forge.
Archivist - At various stages you will be privately given additional, useful, lore for a specific area.
Treasure Hunter - At various stages you will privately be told of treasure in the area.
Strong - You can lift heavy objects.
Poison Master - Your weapons are automatically poisoned. If you are poisoned you are privately informed of how to cure it, you may also investigate other players if they are poisoned.