In this game, you each start in a room of Santa's Workshop. Your goal is to get the most Present Points (PP). You all start with $1000 and can use that to buy presents for others. You’ll also start with a whopping 5PP! The game is split into five days of three rounds, with the final day consisting of two rounds. At the start of each day, you'll be given the name of a person; this is the person you'll be buying a present for. The three rounds of each day will consist of the following:
Round 1 & 2 - Players will be able to explore the rooms of Santa's Workshop to purchase presents.
Round 3 - Players will gather around the Christmas Tree and find all of their presents, with name tags saying who gave them the gift. In this round, players will have one action: Open the gift, or Return it.
At the start of a new day, players will return to the last room they decided to “move” to (even if they put the action in at the end of Round 2.)
The gifts people buy will be distinctively Naughty or Nice, and have a value in Points. -If a player opens a Naughty gift, they will lose points equal to the present's point value.
-If a player opens a Nice gift, they will gain points equal to the present's point value.
-If a player returns a Naughty gift, they will gain points, and the gifter will lose points equal to the present's point value.
-If a player returns a Nice gift, they will lose points equal to the present's point value, and the gifter will gain double the present's point value.
Some presents may also have hidden effects, but that's a surprise for the person that opens the gift! Be sure to check your inventory for item descriptions often!! Returned items will be put back in the shop at half price. Returning an item will not result in any monetary gain!
The final day will consist of two rounds. Round 1 - Players will return to one main room and will be able to buy one last present if they would like, and can choose the person they gift.
Round 2 - Players will gather around the Christmas Tree for one final gift-giving session. Anyone that received a gift can choose to Accept or Return their gifts.
The player at the end with the most Present Points wins!!
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The Roles There are six different roles this game, and two of each. The roles give each player a minor gameplay tweak, which will be listed here.
Polar Bear - Uses their BEARy great strength to push any player in their room to an adjacent room of their choice.
Penguin - Slides on their bellies, making them adorably fast. Can move to rooms that are either one room away, or two.
Snowman - Can laugh evilly and throw a snowball at another player once per day. That person will be frozen for one round and will not be able to move.
Reindeer - No matter the conditions, they always get to their destination. The reindeer are immune to the Polar Bear and Snowmen's abilities.
Angel - These angelic people have the power of flight. Twice per game, they can fly to any room of their choosing.
Claus - The owners of the workshop! Apparently they still need to play by the rules! However, they also have a two-shot ability. At any point in the game, if they have buyer's remorse or unintentionally hoarded an unneeded item, they can sell it back to the shop for a refund.
And here is a list of players:
Kyon - Reindeer
LLight - Angel
Pirate_Ninja - Snowman
Hindenburg - Snowman
Castrael - Polar Bear
Yeano - Angel
Speed Bike Pro - Mrs. Claus
Moonray - Reindeer
Shadowwalked - Santa Claus
Jo Nathan - Penguin
chiefsonny - Penguin
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Buying Items
Each room serves as a shop run by the two elves of Santa's Workshop. In each shop you'll find a list of available items, a price for the item, and it's value in Present Points. To buy an item, check to make sure you have enough money, and simply make an action detailing which item you'd like to purchase. This can be hidden or public, but there is only one of each item, and the shop's inventory will be updated at the end of the round. If two or more players buy the same item, a roll will determine who buys it.
You can buy as many items as you have the money for at any time, however, you can only gift one item per “Day.”
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Gifting an Item
Every “Day” (three rounds) you will be required to send someone a gift (the name of the player will be sent to you via GTX0 Notifications.) Failure to send a gift, for in-game reasons, inactivity, or otherwise, will result in a 7 point penalty for the person who was expected to send the gift, and a 7 point gain for the expected recipient. When you want to give a gift to another player (during rounds 1 or 2) use the following format:
*Write a reply in Sneak Mode.
*In this reply, use an action slot to detail which item in your possession (or one that you bought in the same round) you want to send as a gift.
*As an optional addition, you can enter a message in your hidden reply to send in a greeting card to the person you're giving a gift to. They'll read it AFTER they decide to Open or Return the gift.
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Opening or Returning a Gift
When it's the third round of the day (or the final round of the game) every player will be in the same room, and will most likely have a present assigned to them. Everyone will know who the present came from, and can use only one action, which will be to Open the present or Return it. All actions this round must be public -- no sneak mode. Results will be posted publicly as soon as you choose your action, assuming a host is available to update.
Any other action (your abilities, moving to rooms, or anything else) can be done however you like, hidden or public. A list of players in each room, even if they moved in sneak mode, will be posted at the start of each round.
IF THERE ARE ANY OTHER QUESTIONS PLEASE FEEL FREE TO ASK HERE. Have a good day and happy Christmas shopping!!!
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The End
After a seemingly endless loop of eternal Christmas, the Santa's Workshop Adventure had finally come to an end! And the Majora and Apollo the elves were very proud to announce the final results!
But first, an announcement. Kyon tragically died from inactivity. According to the rules of the game, any presents left unopened by the end of the game would be returned by default, but as all four presents given to Kyon were naughty, he was shot by an assassin and his presents no longer count.